memory area

英 [ˈmeməri ˈeəriə] 美 [ˈmeməri ˈeriə]

网络  内存区域; 存储区域; 内存区; 存储区

计算机



双语例句

  1. One purpose of the shared memory area is to act as a buffer, minimizing the necessity for further reads from disk.
    共享内存区域的一个作用是充当缓冲区,以减少对磁盘的读操作。
  2. All UNIX-like systems support user processes; each process has its own separate memory area, normally untouchable by other processes.
    所有类-Unix系统都支持用户进程;每个进程都有自己的内存空间(其他进程通常无法访问)。
  3. The current memory area is consumed only by object allocations, so one approach to memory management is to use only a fixed number of objects or avoid them altogether.
    当前存储区仅被对象分配消耗,因此内存管理的一种途径就是仅使用固定数量的对象,或者完全避免使用对象。
  4. Memory allocated to a memory area Each memory area created by an application is allocated with a requested size.
    分配给内存区域的内存应用程序创建的每个内存区域会被分配所申请的内存大小。
  5. Objects allocated in the immortal memory area are accessible to all threads and are never collected.
    分配在不朽内存中的对象可以被所有的线程访问并且从来不会被收集。
  6. When you develop with nonheap memory, it's important to think carefully about which memory area you are in and on what type of thread you are executing each line of code.
    使用非堆内存进行开发时,必须谨慎考虑您在哪个存储区中、何种线程之上执行代码的各行。
  7. By using primitive values on the stack, we can do work without using the current memory area.
    通过使用栈上的原始值,我们就可以在不使用当前存储区的前提下完成工作。
  8. An IllegalAssignmentError can be introduced when it isn't known which memory area an object is allocated from, or where on the scope stack a particular scope is located.
    当不知道从哪个内存区域分配对象或者特定范围位于范围堆栈上的何处时,可能发生IllegalAssignmentError。
  9. More rules define when the objects in a scope memory are finalized and when the memory area can be reused.
    更多的规则定义了作用域内存中的对象何时终结,以及何时可以重用内存区域。
  10. Each scope memory area is allocated with a maximum size and can be used for object allocation.
    每个作用域内存区域按最大空间分配,并且可以用于对象分配。
  11. To ensure the integrity of the heap and the immortal memory area, the RTSJ defines rules for using scoped memory.
    为确保堆和不朽内存区域的完整性,RTSJ定义了使用作用域内存的规则。
  12. To ensure the integrity of references between objects, the RTSJ defines rules that govern how objects in one memory area ( heap, immortal, or scope) can refer to objects in other memory areas.
    为了确保对象之间引用的完整性,RTSJ定义了管理一个内存区域(堆、不朽内存、作用域内存)中的对象如何引用其他内存区域对象的规则。
  13. Prior to finalizing the memory area, the finalizing thread may have acquired locks.
    在终结内存区域之前,终结线程可能获取了锁。
  14. Put checks in for thread type and memory area
    设定线程类型和存储区验证
  15. Internally, it starts a short-lived RealtimeThread in the supplied memory area to execute the Runnable.
    在内部,它在所提供的存储区内启动一个短期的RealtimeThread,从而执行Runnable。
  16. DB2 needs a contiguous address space for the shared memory area.
    DB2需要一个连续的地址空间来作为共享内存区域。
  17. A scoped memory area shared by several threads may appear to have sufficient size because it is expected to be cleared when no threads are using it.
    多个线程共享的范围内存区域的无需很大,因为在没有内存使用它时会将它清除。
  18. The virtual memory area ( VMA) pointer needs to be added in as the first parameter followed by the usual four parameters ( start, end, size, and protection flags).
    虚拟内存区域(VMA)指针要作为第一个参数,然后是四个常用的参数(start,end,size和protection标记)。
  19. Tune the bufferpool size if the application has the ability to work with large objects such as BLOBs, CLOBs and VarCahrs ( as these are accessed using the memory area of the database).
    如果应用程序能处理BLOB、CLOB和VarCahr之类的大型对象,则请调整缓冲区池大小(因为这些对象是通过使用数据库的内存区域访问的)。
  20. But which memory area should we create these objects in?
    但应在哪个存储区内创建这些对象呢?
  21. The command line arguments are then accessed one by one from the stack and stored in the memory area until the command table gets full.
    然后,从堆栈一个个地访问命令行参数,并将它们存储在内存区中,直到命令表填满。
  22. All threads have an initial memory area that's used for the thread's lifetime.
    所有线程都有一个初始存储区,将在该线程的生命周期中使用。
  23. When DB2 pulls data from disks, it places the data in a DB2 shared memory area.
    当DB2从磁盘取数据时,它将数据放在一个DB2共享内存区域中。
  24. A developer will create a scoped memory area of a specific size and when objects are instantiated the space for them will be allocated from this area.
    开发者会创建一个指定大小的Scoped内存域,当实例化一个对象的时候,会从这个域内分配一块空间给它。
  25. Picture definition is stored in a memory area called the refresh buffer or frame buffer.
    图形定义保存在称为刷新缓冲器或帧缓冲器的存储器中。
  26. For memory management RTSJ uses the concept of a memory area.
    对于内存管理,RTSJ用到了一个“内存域”的概念。
  27. Storage test: Study how the memory was stored either in the resident memory area or on the disk.
    存储测试:研究物理内存和虚拟内存的存储情况。
  28. Multiple users can share data within this memory area and avoid repeated, time-consuming access from physical disk.
    多用户可以共享内存区域和避免重复的对于物理磁盘访问的时间消耗。
  29. The SGA is a shared memory area that contains data and control information for the instance.
    SGA是一个共享内存区域,包括了实例的数据和控制信息。